

About Me
Product engineer and designer focused on functional, manufacturable, and user-centered solutions
Hi, I’m Daniel Sonnenborg – a Danish product engineer and designer with a passion for creating functional, user-centered, and manufacturable solutions.
I’m currently pursuing a Master’s degree in Design & Innovation at DTU, where I specialize in early-stage product development, mechanical design, and rapid prototyping. My background bridges engineering and design — from CAD and FEA to UX and production workflows.
Over the years, I’ve:
- Founded and run Mousemods ApS, developing and producing custom gaming hardware
- Collaborated with companies such as Razer, Drop, and Carlsberg
- Led multiple products from concept to mass production
- Worked hands-on with 3D printing, CNC machining, and plastic moulding
- Applied in demanding contexts — including challenging environments
Whether it’s designing accessible rescue gear, modular underwater scanners, or aesthetical gaming equipment, I aim to create products that work — and work well for the people who use them.
CV-Daniel-Sonnenborg.pdfMy Core Skills

Prototyping & Manufacturing
Experience: 5+ years
Hands-on experience with physical prototyping and small-batch manufacturing using CNC, 3D printing, and vacuum casting. I’ve launched 5 products to market and understand how to turn ideas into buildable, testable results.

3D CAD & Finite Element Analysis
Experience: 5+ years
Proficient in SolidWorks, Fusion 360, and ANSYS. I use CAD and FEA for mechanical design, optimization, and simulation — ensuring strength, precision, and readiness for manufacturing.

User-Centered & Ergonomic Design
Experience: Projects in subsea scanning, gaming peripherals, etc.
I design around people – not just specs. I’ve worked with users in high-stress and high-precision environments, applying user research and ergonomic principles to deliver products that feel right.

UX/UI & Visual Communication
Experience: 8 years in graphic design, freelance work.
From physical interface layouts to digital dashboards, I design clear, intuitive interactions backed by visual clarity. Tools: Illustrator, Photoshop, Figma, Blender.

Design for Manufacturing (DFM)
Experience: Academic + real-world experience with Mousemods
I bridge design and production. I’ve developed products for CNC, injection molding, print, and 3D printing – from design validation to supplier communication and QA.

Product Architecture & Systems Thinking
Experience: Courses + applied in complex design projects
Understanding how parts, interfaces, and functions interact is central to scalable product design. I work with modular systems, product platforms, and design structuring for clarity and adaptability.
MSc Design & Innovation – DTU
Specializing in product engineering, manufacturing, and user-centered design.
BSc Design & Innovation – DTU
Focus on mechanical design, prototyping, and systems thinking.
HTX Roskilde – Physics & Math
Foundation in technical subjects and analytical problem-solving.
(2024–2026)
⠀
⠀
(2021–2024)
⠀
⠀
(2017–2020)
CEO, Product Design & Manufacturing – MouseMods ApS
Founded and grew a company with over 25,000 units sold worldwide.
Experience with product lifecycle, production, marketing, and distribution.
Freelance Graphic Designer
Delivered creative work across branding, photography, and product rendering.
(2020–2024)
⠀
⠀
⠀
(2017–2022)
Danish – Native
English – Fluent (spoken and written)